VANCOUVER, BC, July 7, 2021 /CNW/ - TGS Esports Inc. ("TGS" or
the "Company") (TSXV: TGS) (OTCQB: TGSEF) (FRA: 5RH) is excited to
announce The Collegiate Champions Series, a first-of-its-kind
esports development program featuring tournaments, virtual
workshops, and a case competition with $32,000 in scholarships and grants up for grabs –
the most of any esports program in Canadian history.
The Collegiate Champions Series is available to all Canadian
post-secondary students. It will take place virtually with
tournaments beginning July 10th,
Virtual Classroom Workshops starting in the fall, followed
thereafter by a Case Competition in the winter.
Developed by TGS's recently acquired Volcanic Media Inc. the
program will advance the Canadian Esports Industry and create
opportunities for Canadian students to pursue careers in
esports.
Students can win $22,000 in
scholarships and four paid internships at TGS. The school with the
most participants will win the School Spirit Award – a $10,000 technology upgrade for their esports
program.
"Esports has exploded in the collegiate space with programs
being launched in schools all over Canada. There are curriculums, events,
dedicated facilities, and more. With this program, we are creating
a new vertical for students and faculty to get involved with no
barrier to entry," said Spiro
Khouri, CEO, TGS. "The program is a great way for schools
looking to get into the esports space to work with our team, at no
risk to them, and learn all about integration in bigger ways."
The program is designed to create interest and opportunities
within gaming and focuses on three key pillars: PLAY, LEARN,
ADVANCE.
The PLAY pillar kicks off with a series of collegiate
tournaments for Candian post-secondary students from coast to
coast. Students will compete in both Super Smash Bros Ultimate and
Rocket League with $22,000 in
scholarship prizing on the line.
LEARN, the second pillar teaches students and educators the
fundamentals of the esports industry. Virtual classes will take
place over a 12-week period, in the fall of 2021, covering esports
community leadership, content creation and community development,
and business development. Discussions about career opportunities
within gaming will be weaved throughout the
sessions.
The third pillar, ADVANCE, offers students the opportunity to
apply their knowledge in the Champions Series Case Competition.
Students will develop and present their own innovative ideas for a
chance to win an additional $10,000
in grants in winter 2021. Four top-performing students will receive
paid internships at TGS Esports.
"Our priority since day one at Volcanic has been to improve the
talent pipeline for Canadian esports," said Shawn Caldera, CEO, Volcanic Media. As the
industry continues to scale rapidly, there must be easily
accessible, low-cost, and high-value programs to set up existing
and future talent for success. The Collegiate Champions Series is
precisely that; we're doing more than hosting a tournament and
calling it a day. We're building a solid esports future in
Canada."
Students can sign up to participate at TGS.gg/Champs.
TGS and Volcanic would like to thank our scholastic partners for
the event: Wilfrid Laurier University,
University Canada West, and La Salle
College. Their students will receive additional benefits,
including esports career seminars, and lectures. University Canada
West will also host an exclusive MBA Case Competition for their
graduate students.
Disclaimer for Forward-Looking Information
Certain statements in this release are forward-looking
statements, which reflect the expectations of management regarding
the Company. Forward-looking statements consist of statements that
are not purely historical, including any statements regarding
beliefs, plans, expectations, or intentions regarding the future.
Such statements are subject to risks and uncertainties that may
cause actual results, performance, or developments to differ
materially from those contained in the statements, including risks
related to factors beyond the control of the Company. The risks
include the following: the unknown magnitude and duration of the
effects of the COVID-19 pandemic on the Company and other risks
that are customary to companies operating businesses such as the
business of the Company. No assurance can be given that any of the
events anticipated by the forward-looking statements will occur or,
if they do occur, what benefits the Company will obtain from
them.
SOURCE TGS Esports Inc