STOCKHOLM, Oct. 19,
2022 /PRNewswire/ -- MAG shows continued growth
in Q4; net sales grew by 29% to 90 MSEK, and ARPDAU increased by
36% compared to the same quarter last year.
Summary of the period June 2022
– August
2022:
- The Group's net sales for the period were 90,001 KSEK (69,647
KSEK), an increase of 29% compared to the same period the previous
year
- The Group's other operating income was 34,120 KSEK (734 KSEK)
and includes a write-down of the earn-out to Sventertainment AB
(Primetime) of 32,250 KSEK
- EBITDA for the period was 37,055 KSEK (21,743 KSEK)
- Adjusted EBITDA for the period was 4,719 KSEK (22,987 KSEK).
Adjustments are primarily related to the amortization of earn-out
in conjunction with the acquisition of Sventertainment AB
(Primetime)
- The Group's game contribution for the period was 34,894 KSEK
(47,923 KSEK), a decrease of 27% compared to the same period the
previous year
- Average revenue per daily active user (ARPDAU) for the period
was 7.3 US cents (5.4 US cents), an increase of 36% compared to the
same period the previous year
- The result per share during the quarter was −0.38 SEK/share
(0.30 SEK/share)
- The cost of user acquisition for the period was 43,298 KSEK
(15,026 KSEK)
- Daily and monthly active users (DAU and MAU) were 1.3 million
and 3.8 million respectively during the quarter, a decrease of 21%
and 30% compared to the same period the previous year
Comment from the CEO in summary
"We are finishing off a financial year that saw us reach record
revenues of 328 MSEK while also being profitable on a yearly basis.
Our financial goals are to grow faster than the industry average
and to work towards an EBIT margin of at least 20%. This financial
year was another step in that direction with a 14% revenue growth
and a full year of profitability.
"During Q4 we generated an organic revenue growth of 29% on the
back of high-performing User Acquisition (UA) combined with a
favorable exchange rate to the USD compared to last year. The UA
investment grew to 43 MSEK, reaching its highest level in several
years.
"The growth games segment developed well; Wordzee beat even our
own high expectations in Q4. It saw record quarterly revenues as
well as entered top ten grossing word games in the U.S. for the
first time. The coming year will likely be the best since launch
given the start of Q1. We have a great team working on the game,
and we continue to see UA at a high pace going into Q1.
"For QuizDuel, Q4 is a seasonally weak quarter but the game
performed significantly better than the same quarter last year. We
continue to have high ambitions regarding the future of QuizDuel
and look forward to running an even higher event frequency during
the coming year.
"We are happy with the returns we see from our UA investments in
Q4 and will continue to double down on the opportunities we see in
the market. The combination of continued product development wins
for Wordzee and Tile Mansion with possibly weakening competition
due to the current financial cool down appears to be a favorable
combination for us. The window for growth based on UA seems more
open for us than it has been in a very long time, and we are ready
to take advantage of that," says Daniel
Hasselberg, CEO at MAG Interactive.
Summary of the period September
2021 – August 2022 (12
months):
- The Group's net sales for the period were 327,774 KSEK (286,584
KSEK), an increase of 14% compared to the same period the previous
year. The period's net sales include 14,706 KSEK relating to a
transfer bonus from Applovin. Adjusted net sales are 313,068
KSEK
- The Group's other operating income was 37,811 KSEK (3,373 KSEK)
and includes a write-down of the earn-out to Sventertainment of
32,250 KSEK
- EBITDA for the period was 101,360 KSEK (56,617 KSEK)
- Adjusted EBITDA for the period was 53,232 KSEK (57,675 KSEK)
(adjustments relate to effects from transfer bonus revenue, write
down of earn-out, acquisition costs and social contribution costs
from revaluation of option programs)
- The Group's game contribution for the period was 182,627 KSEK
(177,350 KSEK), an increase of 3% compared to the same period the
previous year
- The result per share during the period was 0.43 SEK/share (0.27
SEK/share)
- The Board proposes that no dividend is to be paid for the
financial year
Presentation & Report
On October 19, 2022 at 10:00 CET, CEO Daniel
Hasselberg and CFO Magnus
Wiklander will present the Interim Report live on Twitch.
The presentation will be held in English. Link to the Twitch feed:
www.twitch.com/maginteractive. Daniel
Hasselberg will also take questions on Twitter during the
course of the day, write to @d_hasselberg or @maginteractive. For
more information and to read the full report please visit
https://www.maginteractive.com/investors/investor-relations/reports/.
This is information that MAG Interactive AB
(publ) is obliged to make public pursuant to the EU Market
Abuse Regulation. The information was submitted for publication,
through the agency of the contact persons set out below, at 08:00
on October 19, 2022.
For additional information, please contact:
Daniel Hasselberg / CEO / +46
(0)8 644 35 40 / daniel@maginteractive.se
Magnus Wiklander / CFO / +46
(0)8 644 35 40 / magnus.wiklander@maginteractive.se
The following files are available for download:
https://mb.cision.com/Main/16579/3649505/1640432.pdf
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MAG Interim Report Q4 -
2021-22 ENG
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