GTC -- NVIDIA today announced the coming general
availability of NVIDIA Omniverse™ Enterprise, the world’s first
technology platform that enables global 3D design teams working
across multiple software suites to collaborate in real time in a
shared virtual space.
NVIDIA Omniverse Enterprise makes it possible for 3D production
teams — which are often large, diverse in skills and geographically
dispersed — to work seamlessly together on complex projects. Rather
than requiring in-person meetings or exchanging and iterating on
massive files, designers, artists and reviewers can work
simultaneously in a virtual world from anywhere, on any device.
NVIDIA Omniverse Enterprise has been in early evaluations with
some of the world’s most sophisticated design teams at companies
like BMW Group, Foster + Partners and WPP. It follows the launch
three months ago of an open beta for individuals, which has been
downloaded by nearly 17,000 users.
“Every few decades, technologies converge to enable a whole new
thing – Omniverse is such an invention,” said Jensen Huang, founder
and CEO of NVIDIA. “Building on NVIDIA’s entire body of work,
Omniverse lets us create and simulate shared virtual 3D worlds that
obey the laws of physics. The immediate applications of Omniverse
are incredible, from connecting design teams for remote
collaboration to simulating digital twins of factories and robots.
The science-fiction metaverse is near.”
Omniverse Enterprise is a new platform that includes the NVIDIA
Omniverse Nucleus server, which manages the database shared among
clients, and NVIDIA Omniverse Connectors, which are plugins to
industry-leading design applications.
It also includes two end-user applications: NVIDIA Omniverse
Create — which accelerates scene composition and allows users in
real time to interactively assemble, light, simulate and render
scenes — and NVIDIA Omniverse View, which powers seamless
collaborative design and visualization of architectural and
engineering projects with photorealistic rendering. NVIDIA RTX™
Virtual Workstation (vWS) software, also part of the platform,
gives collaborators the freedom to run their graphics-intensive 3D
applications from anywhere.
Omniverse Enterprise is tested and optimized for professionals
to run on NVIDIA RTX laptops and desktops as well as
NVIDIA-Certified Systems™ on the NVIDIA EGX™ platform. This makes
it possible to deploy the tool across organizations of any scale,
from small workgroups using local desktops and laptops, to globally
distributed teams accessing the data center using various
devices.
Global Leaders Adopt Omniverse Among the more
than 400 companies that have been evaluating Omniverse over the
past two years are:
The BMW Group is the first car manufacturer to use NVIDIA
Omniverse to design an end-to-end digital twin of an entire
factory. Thousands of planners, product engineers, facility
managers and lean experts within the global production network are
able to collaborate in a single virtual environment to design,
plan, engineer, simulate and optimize extremely complex
manufacturing systems before a factory is actually built or a new
product is integrated.
“NVIDIA Omniverse and NVIDIA AI give us the chance to simulate
all 31 factories in our production network. All elements of the
complete factory model — including the associates, the robots, the
buildings and the assembly parts — can be simulated to support a
wide range of AI-enabled use cases such as virtual factory
planning, autonomous robots, predictive maintenance and big data
analytics,” said Milan Nedeljkovic, member of the board of
management of BMW AG, responsible for production. “These new
innovations will reduce the planning times, improve flexibility and
precision, and at the end produce 30 percent more efficient
planning processes. Omniverse is a game-changer that is setting the
standard for collaboration platforms for our industry.”
Industrial Light & Magic has been evaluating Omniverse for a
broad range of possible workflows, but particularly for bringing
together content created across multiple traditional applications,
and facilitating simultaneous collaboration across teams that are
distributed all over the world. Omniverse has the potential to
remove the technical barriers that used to get in the way of the
creative process, facilitating real-time decision-making across all
disciplines.
Foster + Partners, the U.K. architectural design and engineering
firm, is implementing Omniverse to enable seamless collaborative
design to visualization capabilities to teams spread across 14
countries.
“Omniverse is a revolutionary platform that has allowed our
designers to collaborate and visualize multiple design changes to a
scene simultaneously while working on their software of choice,”
said Martha Tsigkari, partner with the Applied Research and
Development Group at Foster + Partners. “As we can review design
options in parallel, we have much more time for creative design and
visualization. Integration of futuristic technologies such as
machine learning will bring more opportunities to assist the
creative process in the future.”
WPP, the world’s largest marketing services organization, is
using the NVIDIA Omniverse platform to reinvent the way advertising
content is made by replacing traditional on-location production
methods with entirely virtual production. When COVID-19
restrictions were put in place, the WPP team faced limitations
shooting commercials for clients on location. They used the NVIDIA
Omniverse platform to collaboratively design, build and simulate a
photoreal virtual forest without having to shoot it in person.
“WPP’s global content production specialist Hogarth is the
largest of its kind in the world. We manage over 1,500 shoots per
year for our clients,” said Richard Glasson, Global CEO of Hogarth.
“Omniverse has improved the way we work by enabling multiple
artists at different touchpoints in the pipeline to collaborate on
a single scene virtually at the same time and from any place in the
world. It dramatically reduces our carbon footprint and brings
sustainable production to life.”
Ericsson, a leading telecommunications company, is using the
Omniverse platform to simulate and visualize future 5G
networks.
“The NVIDIA Omniverse platform lets our teams virtually explore
any city’s unique geography — whether it is San Francisco’s hills
or Frankfurt’s high-rises — and its impact on radio network
performance,” said Joakim Sorelius, head of Development Unit
Networks at Ericsson. “By combining our extensive simulation
expertise with the stunning visualizations of Omniverse, we bring
radio network analysis to a new level, creating insights that
ensure our customers get the best possible 5G experience. We see
Omniverse as the future of collaboration and planning.”
Activision Publishing, Inc., is exploring NVIDIA Omniverse’s
AI-search capabilities for its award-winning, blockbuster video
game experiences to allow artists, game developers and designers to
search intuitively through massive databases of untagged 3D assets
using text or images.
Building the Metaverse — Open Standards and
Interoperability The world’s 3D industries are making
great strides toward building the metaverse — a massive shared
virtual world — by adopting open file frameworks like Pixar’s
Universal Scene Description, and encouraging interoperability
between software applications. The NVIDIA Omniverse ecosystem
continues to grow, connecting industry-leading applications from
software companies such as Bentley Systems, Adobe, Autodesk, Epic
Games, ESRI, Graphisoft, Trimble, McNeel & Associates, Blender,
Marvelous Designer, Reallusion and wrnch Inc.
Bentley Systems, the infrastructure engineering software
company, announced it is bringing infrastructure digital twins to
NVIDIA Omniverse. Bentley is the first to harness real-time
rendering, AI and simulation capabilities of NVIDIA Omniverse.
A complete list of software partners is available at
nvidia.com/omniverse.
AvailabilityNVIDIA Omniverse Enterprise
software is available on a subscription basis and includes NVIDIA’s
enterprise support services. NVIDIA’s partner network of leading
computer makers — including ASUS, BOXX Technologies, Cisco, Dell
Technologies, HP, Lenovo and Supermicro — are supporting NVIDIA
Omniverse Enterprise.
About NVIDIA NVIDIA’s invention of the GPU in
1999 sparked the growth of the PC gaming market and has redefined
modern computer graphics, high performance computing and artificial
intelligence. The company’s pioneering work in accelerated
computing and AI is reshaping trillion-dollar industries, such as
transportation, healthcare and manufacturing, and fueling the
growth of many others. More information at
https://nvidianews.nvidia.com/.
For further information, contact:Kasia
JohnstonSenior PR ManagerNVIDIA
Corporation+1-415-813-8859kasiaj@nvidia.com
Certain statements in this press release including, but not
limited to, statements as to: the features, performance, benefits,
impact and availability of NVIDIA Omniverse Enterprise, including
the NVIDIA Omniverse Create and NVIDIA Omniverse View applications;
the design of buildings, factories, cars and products increasingly
involving broad teams spread over multiple locations; integration
of futuristic technologies bringing more opportunities to assist
the creative process; and the world’s 3D industries making great
strides toward building the metaverse are forward-looking
statements that are subject to risks and uncertainties that could
cause results to be materially different than expectations.
Important factors that could cause actual results to differ
materially include: global economic conditions; our reliance on
third parties to manufacture, assemble, package and test our
products; the impact of technological development and competition;
development of new products and technologies or enhancements to our
existing product and technologies; market acceptance of our
products or our partners’ products; design, manufacturing or
software defects; changes in consumer preferences or demands;
changes in industry standards and interfaces; unexpected loss of
performance of our products or technologies when integrated into
systems; as well as other factors detailed from time to time in the
most recent reports NVIDIA files with the Securities and Exchange
Commission, or SEC, including, but not limited to, its annual
report on Form 10-K and quarterly reports on Form 10-Q. Copies of
reports filed with the SEC are posted on the company’s website and
are available from NVIDIA without charge. These forward-looking
statements are not guarantees of future performance and speak only
as of the date hereof, and, except as required by law, NVIDIA
disclaims any obligation to update these forward-looking statements
to reflect future events or circumstances.
© 2021 NVIDIA Corporation. All rights reserved. NVIDIA, the
NVIDIA logo, NVIDIA EGX, NVIDIA Omniverse, NVIDIA RTX and
NVIDIA-Certified Systems are trademarks and/or registered
trademarks of NVIDIA Corporation in the U.S. and other countries.
Other company and product names may be trademarks of the respective
companies with which they are associated. Features, pricing,
availability and specifications are subject to change without
notice.
A photo accompanying this announcement is available at
https://www.globenewswire.com/NewsRoom/AttachmentNg/69a44861-2fe0-44a7-8d57-2d8b1dc954b5
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