Average Monthly Download Rate Reaches
750K As Momentum Continues Towards
Target Year One Goal of Ten Million Downloads
Largest Q GamesMela Promotional Campaign on
The Q TV Channel Set to Launch on March 4, 2024
MUMBAI,
India and TORONTO,
Feb. 20,
2024 /CNW/ - QYOU Media Inc., (TSXV:QYOU)
(OTCQB:QYOUF) a company operating in India and the United
States producing and distributing content created by social
media stars and digital content creators, has announced that its
new version of the casual mobile gaming app, Q
GamesMela, has continued to hit early growth milestones
reaching 2.5 million downloads as of February 20, 2023 less than four months following
its launch in late October 2023. The app continues on a pace
to reach its year one goal of 10 million downloads. In
addition, daily average user (DAU) levels have
exceeded early projections reaching the first significant plateau
of over 100,000 daily average users in the month of
February.
The company also announced the largest promotion to date in
conjunction with its popular India
television channel, Q TV, via an innovative Play
Along 'Har Koi Jeetega' (Everyone Wins!) contest
starting 4th March 2024. Leveraging the massive viewership of
the channel which reaches over 90 million viewers weekly, Q
GamesMela will be sponsoring show contests enabling the
viewer base to download its app and participate in engaging
contests. The collaboration aims to boost user acquisition for
Q GamesMela while also enhancing viewer engagement
and loyalty on Q TV shows, embodying a prime example
of cross-pollination and synergy between two in-house businesses
poised for continued strong growth.
'Har Koi Jeetega' (Everyone Wins!) Play
Along Contest serves as a novel approach to counter the
prevalent issue of viewer distractions during TV programs. With
millions of viewers frequently multitasking, the contest injects
excitement by posing questions related to TV programs and rewarding
winners with enticing prizes. To participate, viewers are prompted
to download the Q GamesMela app, where they can
actively engage with the contest, enlisting increased attention to
Q TV shows. Simultaneously, Q GamesMela
leverages this opportunity to acquire pertinent registrations for
its app, particularly given the strong affiliation with a young
India audience in Tier 2 & 3
and rural India locales.
The mobile gaming industry in India continues to experience unprecedented
growth. Recent reports have estimated that the valuation of the
industry will grow from a current valuation of $2.6 Billion to a projected to $8.6 Billion by the end of 2027.* Currently India
is expected to become the fastest growing major gaming market in
Asia. Estimates are for the number
of players in the country to grow to 641.2 million by 2027 with
rising incomes, increased bandwidth and smartphones being the main
drivers of growth.**
Curt Marvis, CEO and Co-Founder,
QYOU Media, commented "We continue to be thrilled with the amazing
momentum and engagement with Q GamesMela. It has
always been a strong goal to leverage the various audiences reached
by the owned and operated business units of the company in
India across television,
influencer marketing and gaming. The promotion of the
"Everyone Wins" contest is the largest effort to date to leverage
these assets together and we look forward to strong results across
the board for both the gaming app and the television engagement
metrics."
*https://www.moengage.com/industry-reports/the-state-of-mobile-gaming-industry-in-india/
|
**https://hc.games/indias-gaming-market-in-2023/
|
About QYOU Media
One of the fastest growing creator-media companies, QYOU Media
operates in India and the United States producing, distributing and
monetizing content created by social media influencers and digital
content stars. In India, under our
flagship brand, The Q and on connected TV, via channels Q
Kahaniyan, Q GameX, Q Comedistaan, Sadhguru TV and Bollywood
Hungama we curate, produce and distribute premium content
across television networks, VOD and OTT platforms, mobile phones,
smart TV's and app-based platforms. In addition, QYOU has numerous
additional content destinations, apps and gaming platforms engaging
over 125 million Indian households weekly. Our influencer marketing
company, Chtrbox, has been a pioneer in India's creator economy, leveraging data to
connect brands to the right social media influencers.
QGamesMela is a recently launched casual gaming business
leveraging access to the large audience enjoyed by Q India
products. In the United States, we
power major film studios, game publishers and brands social media
marketing efforts on TikTok, Instagram and YouTube via custom
content creation, media and creators/influencers. Founded and
created by industry veterans from Lionsgate, MTV, Disney and Sony,
QYOU Media's millennial and Gen Z-focused content reaches more than
one billion consumers around the world every month.
Experience our work at www.qyoumedia.com
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SOURCE QYOU Media Inc.