Santaro Interactive Entertainment Company Announces Agreement with Director Gao XiXi to Make Its “Three Kingdoms” Game Ac...
November 18 2011 - 7:00AM
Business Wire
Santaro Interactive Entertainment Company (OTCBB: STIE)
announced today that it has entered into an agreement with renowned
Chinese Director/Producer Gao XiXi, that would further the
promotion of its game “The Three Kingdoms” by making the game
available for downloading, following final stability tests, to the
registered fan users of GAO XiXi’s personal page on the Sina Weibo
site. Director Gao Xixi has a personal blog and a personal
Weibo (twitter like) account on Sina: his blog has had 3 million
viewers and his Weibo account has 504820 followers to date.
Gao XiXi Directed and co produced the epic 95 episode TV series,
The Three Kingdoms, released in 2010 nationwide and viewed by over
250million people to date, and has been an advisor to the company
on the overall look and graphic aspects of the game. The company is
intending to make the game available to the public, depending on
the user platform used for distribution, offering two software
versions of the Three Kingdoms game: the original 800MB initially
followed by the micro client version (about 30MB) for mass usage
compatible with very large user platforms.
Director Gao remarked: “I am very excited by the excellent
graphic and overall presentation of the Three Kingdoms game and I
look forward to making it available to the fans of the Three
Kingdoms series nationwide. It is a fitting follow up to our very
successful TV series that will keep the gamers interested in the
story for a long time to come.”
The GAO Directed Three Kingdoms epic produced for 150million RMB
is one of the most successful TV series to date in China.
About Santaro Interactive Entertainment Company:
Santaro Interactive Entertainment Company primarily designs,
develops and operates 3D online games, including web-based Massive
Multiplayer Online Role-Playing Games (MMORPGs). Santaro’s main
focus is on digital interactive entertainment products, primarily
in developing and operating web-based multiplayer online games,
based on its proprietary SOUL game engine and game development
platform. For those unfamiliar with these complex virtual games,
typically players spend weeks, even months, in a multiplayer online
role-playing environment, adopting the role of a particular
character — a warrior or a sorcerer, for example — developing
skills and weapons, and engaging adversaries in a series of
missions or combats.
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