Activision Blizzard Announces Better-Than-Expected Third Quarter
2012 Financial Results
SANTA MONICA, Calif.,
Nov. 7, 2012 /PRNewswire/ --
Activision Blizzard, Inc. (Nasdaq: ATVI) today announced
better-than-expected financial results for the third quarter of
2012.
|
Third
Quarter
|
|
Nine
Months
|
(in millions, except
EPS)
|
2012
|
|
Prior
Outlook*
|
|
2011
|
|
2012
|
|
2011
|
GAAP
Net Revenues
|
$
|
841
|
|
$
|
740
|
|
$
|
754
|
$
|
3,088
|
$
|
3,348
|
EPS
|
$
|
0.20
|
|
$
|
0.06
|
|
$
|
0.13
|
$
|
0.70
|
$
|
0.84
|
Non-GAAP
Net Revenues
|
$
|
751
|
|
$
|
690
|
|
$
|
627
|
$
|
2,393
|
$
|
2,080
|
EPS
|
$
|
0.15
|
|
$
|
0.07
|
|
$
|
0.07
|
$
|
0.40
|
$
|
0.31
|
|
*Prior
Outlook was provided by the company in its August 2, 2012 earnings
release
|
For the quarter ended September 30,
2012, the company delivered record GAAP net revenues of
$841 million, as compared with
$754 million for the third quarter of
2011. On a non-GAAP basis, the company's net revenues
were $751 million, as compared with
$627 million for the third quarter of
2011. For the third-quarter, GAAP net revenues from digital
channels were $430 million and
represented 51% of the company's total net revenues. On a
non-GAAP basis, net revenues from digital channels were
$427 million and represented 57% of
the quarter's total net revenues.
For the quarter ended September 30,
2012, Activision Blizzard delivered record GAAP earnings per
diluted share of $0.20, as compared
with $0.13 for the third quarter of
2011. On a non-GAAP basis, the company also delivered record
earnings per diluted share of $0.15,
as compared with $0.07 for the third
quarter of 2011. Both GAAP and non-GAAP earnings include a
one-time tax benefit of $46 million,
or $0.04 per diluted share, resulting
from the closure of an IRS audit related to pre-merger net
operating losses from Vivendi Games.
The company reports results on both a GAAP and a non-GAAP
basis. Please refer to the tables at the back of this press
release for a reconciliation of the company's GAAP and non-GAAP
results.
Robert Kotick, Chief Executive
Officer, Activision Blizzard, said, "Our unyielding commitment to
excellence, the strength of our employees around the globe and our
focus on creating great entertainment experiences have enabled us
to once again deliver better-than-expected financial results.
We have, for the third straight year, generated over $1 billion of operating cash flow for the
trailing twelve month period ending September 30. Our performance was driven by the
launch of Blizzard Entertainment's World of
Warcraft®: Mists of Pandaria™ and continued
sales of its top-selling PC game, Diablo® III™, as
well as Activision Publishing's new entertainment property,
Skylanders Spyro's Adventure®, and sales
of titles in the Call of Duty® franchise. Based on our
strong third-quarter performance and increased visibility into the
remainder of the year, we are raising our full-year financial
outlook and expect to deliver record non-GAAP operating margins and
the highest non-GAAP earnings per share in our company's
history. We now expect non-GAAP earnings per share will
increase more than 18% year over year."
Kotick added, "Skylanders
Giants™ is off to a great start and
next week the company will release Call of Duty®: Black Ops
II, which we believe will be one of the most successful
launches of any form of entertainment in history."
Kotick continued, "As we look to 2013, we are cautious about
business prospects given a continuingly challenged global economy,
the ongoing console transition and very difficult year-over-year
comparables due to Blizzard's record-shattering Diablo III
sales in 2012. We expect that over the long-term, we will
maintain our leadership position as the world's leading interactive
entertainment company and continue to provide strong returns to our
shareholders by delivering great games to audiences around the
world."
Selected Business Highlights
- Activision Publishing's Skylanders Spyro's
Adventure has been the #1 best-selling console and handheld
game overall in dollars, including accessory packs and figures, in
North America and Europe for the first nine months of
2012.¹ Additionally, Skylanders Spyro's
Adventure was the #1 action-figure line in the U.S.,
outselling all other action–figure lines for the first nine months
of 2012.²
- For the first nine months, Activision Blizzard was the #1 PC
publisher in the U.S. and Europe. Additionally, for the third
quarter, Blizzard Entertainment had two of the top five PC games
with Diablo III™ and World of Warcraft: Mists of
Pandaria™.¹
- Since its release in May 2012,
Blizzard Entertainment's Diablo III™ was the #1
best-selling game in dollars and units on the PC in the U.S. and
Europe.¹
- On September 25, 2012, Blizzard
Entertainment released World of Warcraft: Mists of
Pandaria™, and sold through approximately 2.7 million
copies of the game as of its first week of release.³ Additionally,
on October, 2, 2012, World of Warcraft: Mists of Pandaria
was released in China, marking
what the company believes to be the first time any game has
officially released in China as
part of a global launch.
- As of September 30, 2012,
Blizzard Entertainment's World of Warcraft remains the #1
subscription-based MMORPG, with more than 10 million
subscribers.³
Company Outlook
During October, Activision Publishing released several new
titles including: 007™ Legends on October 16, 2012; Skylanders
Giants™ on October 22,
2012; Cabela's Dangerous Hunts 2013 and
Cabela's Hunting Expeditions on October 23, 2012; and Transformers
Prime™ on October 30,
2012.
On November 13, 2012, Activision
Publishing expects to release its highly anticipated game,
Call of Duty: Black Ops II, the most ambitious
Call of Duty game ever. Additionally,
Activision Publishing expects to release Wipeout 3 on
November 18, 2012 and Family
Guy: Back to the Multiverse on November 20, 2012.
Based on better-than-expected third-quarter
results, Activision Blizzard is raising its outlook
for calendar year 2012 from the estimates it provided on
August 2, 2012, as follows:
|
|
GAAP
Outlook
|
|
Prior*
GAAP
Outlook
|
|
Non-GAAP
Outlook
|
|
Prior*
Non-GAAP
Outlook
|
CY
2012
Net Revenues
(in millions)
|
|
$
|
4,574
|
|
$
|
4,330
|
|
$
|
4,805
|
|
$
|
4,630
|
EPS
|
|
$
|
0.88
|
|
$
|
0.69
|
|
$
|
1.10
|
|
$
|
0.99
|
Q4
2012
Net Revenues
(in millions)
|
|
$
|
1,485
|
|
$
|
n/a
|
|
$
|
2,412
|
|
$
|
n/a
|
EPS
|
|
$
|
0.19
|
|
$
|
n/a
|
|
$
|
0.70
|
|
$
|
n/a
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
*Prior
outlook was provided by the company in its August 2, 2012 earnings
release.
|
Conference Call
Today at 4:30 p.m. EST, Activision
Blizzard's management will host a conference call and webcast to
discuss the company's results for the quarter ended September 30, 2012 and management's outlook for
the remainder of the calendar year. The company welcomes all
members of the financial and media communities and other interested
parties to visit the "Investor Relations" area of
www.activisionblizzard.com to listen to the conference call via
live Webcast or to listen to the call live by dialing into
888-455-2265 in the U.S. with passcode 7041557.
About Activision Blizzard
Headquartered in Santa Monica,
California, Activision Blizzard, Inc. is a worldwide online,
PC, console, handheld and mobile device game publisher with leading
positions across the major categories of the interactive
entertainment software industry.
Activision Blizzard maintains operations in the U.S.,
Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, the
Netherlands, Australia,
South Korea and China. More
information about Activision Blizzard and its products can be found
on the company's website, www.activisionblizzard.com.
Subscriber Definition: Consistent with past practice,
World of Warcraft subscribers include individuals who have
paid a subscription fee or have an active prepaid card to play
World of Warcraft, as well as those who have purchased the
game and are within their free month of access. Internet Game Room
players who have accessed the game over the last thirty days are
also counted as subscribers. The above definition excludes all
players under free promotional subscriptions, expired or cancelled
subscriptions, and expired prepaid cards. Subscribers in licensees'
territories are defined along the same rules.
Non-GAAP Financial Measures: As a supplement to our
financial measures presented in accordance with Generally Accepted
Accounting Principles ("GAAP"), Activision Blizzard presents
certain non-GAAP measures of financial performance. These non-GAAP
financial measures are not intended to be considered in isolation
from, as a substitute for, or as more important than, the financial
information prepared and presented in accordance with GAAP.
In addition, these non-GAAP measures have limitations in that they
do not reflect all of the items associated with the company's
results of operations as determined in accordance with
GAAP.
Activision Blizzard provides net revenues, net income (loss),
earnings (loss) per share and operating margin data and guidance
both including (in accordance with GAAP) and excluding (non-GAAP)
certain items. The non-GAAP financial measures exclude the
following items, as applicable in any given reporting period:
- the change in deferred net revenue and related cost of sales
with respect to certain of the company's online-enabled games;
- expenses related to stock-based compensation;
- expenses related to restructuring;
- the amortization of intangibles, and impairment of intangible
assets and goodwill; and
- the income tax adjustments associated with any of the above
items.
In the future, Activision Blizzard may also consider whether
other significant non-recurring items should also be excluded in
calculating the non-GAAP financial measures used by the
company. Management believes that the presentation of these
non-GAAP financial measures provides investors with additional
useful information to measure Activision Blizzard's financial and
operating performance. In particular, the measures facilitate
comparison of operating performance between periods and help
investors to better understand the operating results of Activision
Blizzard by excluding certain items that may not be indicative of
the company's core business, operating results or future
outlook. Internally, management uses these non-GAAP financial
measures in assessing the company's operating results, as well as
in planning and forecasting.
Activision Blizzard's non-GAAP financial measures are not based
on a comprehensive set of accounting rules or principles, and the
terms non-GAAP net revenues, non-GAAP net income, non-GAAP earnings
per share, and non-GAAP operating margin do not have a standardized
meaning. Therefore, other companies may use the same or similarly
named measures, but exclude different items, which may not provide
investors a comparable view of Activision Blizzard's performance in
relation to other companies.
Management compensates for the limitations resulting from the
exclusion of these items by considering the impact of the items
separately and by considering Activision Blizzard's GAAP, as well
as non-GAAP, results and outlook, and by presenting the most
comparable GAAP measures directly ahead of non-GAAP measures, and
by providing a reconciliation that indicates and describes the
adjustments made.
In addition to the reasons stated above, which are generally
applicable to each of the items Activision Blizzard excludes from
its non-GAAP financial measures, there are additional specific
reasons why the company believes it is appropriate to exclude the
change in deferred net revenue and related cost of sales with
respect to certain of the company's online-enabled games.
Since Activision Blizzard has determined that some of our games'
online functionality represents an essential component of gameplay
and, as a result, a more-than-inconsequential separate deliverable,
we recognize revenue attributed to these game titles over their
estimated service periods, which may range from five months to a
maximum of less than a year. The related cost of sales is deferred
and recognized as the related revenues are recognized. Internally,
management excludes the impact of this change in deferred net
revenue and related cost of sales in its non-GAAP financial
measures when evaluating the company's operating performance, when
planning, forecasting and analyzing future periods, and when
assessing the performance of its management team.
Management believes this is appropriate because doing so enables
an analysis of performance based on the timing of actual
transactions with our customers, which is consistent with the way
the company is measured by investment analysts and industry data
sources. In addition, excluding the change in deferred net revenue
and the related cost of sales provides a much more timely
indication of trends in our operating results.
Cautionary Note Regarding Forward-looking Statements:
Information in this press release that involves Activision
Blizzard's expectations, plans, intentions or strategies regarding
the future, including statements under the heading "Company
Outlook," are forward-looking statements that are not facts and
involve a number of risks and uncertainties. Activision
Blizzard generally uses words such as "outlook," "will,"
"could," "should," "would," "might," "to be," "plans," "believes,"
"may," "expects," "intends," "anticipates," "estimate," "future,"
"plan," "positioned," "potential," "project," "remain,"
"scheduled," "set to," "subject to," "upcoming" and similar
expressions to identify forward-looking statements. Factors
that could cause Activision Blizzard's actual future results to
differ materially from those expressed in the forward-looking
statements set forth in this release include, but are not limited
to, sales levels of Activision Blizzard's titles, the impact of the
current macroeconomic environment and market conditions within the
video game industry, increasing concentration of titles, shifts in
consumer spending trends, Activision Blizzard's ability to predict
consumer preferences, including interest in specific genres such as
first-person action and massively multiplayer online games and
preferences among competing hardware platforms, maintenance of
relationships with key personnel, customers, licensees, licensors,
vendors, and third-party developers, including the ability to
attract, retain and develop key personnel and developers that can
create high quality "hit" titles, the seasonal and cyclical nature
of the interactive entertainment market, changing business models
including digital delivery of content, competition, including from
used games and other forms of entertainment, possible declines in
software pricing, product returns and price protection, product
delays, adoption rate and availability of new hardware (including
peripherals) and related software, rapid changes in technology and
industry standards, litigation risks and associated costs,
protection of proprietary rights, counterparty risks relating to
customers, licensees, licensors and manufacturers, domestic and
international economic, financial and political conditions and
policies, foreign exchange rates and tax rates, potential
challenges associated with geographic expansion, and the
other factors identified in the risk factors section of
Activision Blizzard's most recent annual report on Form 10-K and
other filings with the Securities and Exchange Commission.
The forward-looking statements in this release are based upon
information available to Activision Blizzard as of the date of this
release, and Activision Blizzard assumes no obligation to update
any such forward-looking statements. Although these
forward-looking statements are believed to be true when made, they
may ultimately prove to be incorrect. These statements are not
guarantees of the future performance of Activision Blizzard and are
subject to risks, uncertainties and other factors, some of which
are beyond its control and may cause actual results to differ
materially from current expectations.
¹According to The NPD Group, Chart-Track and GfK
²According to The NPD Group
³According to Activision Blizzard internal estimates
(Tables to
Follow)
ACTIVISION BLIZZARD, INC. AND
SUBSIDIARIES
|
CONDENSED CONSOLIDATED STATEMENTS OF
OPERATIONS
|
(Unaudited)
|
(Amounts in millions, except per share
data)
|
|
|
|
|
|
|
|
|
|
|
|
|
Three
Months Ended September 30,
|
Nine
Months Ended September 30,
|
|
|
2012
|
2011
|
2012
|
2011
|
|
|
|
|
|
|
|
|
|
Net
revenues:
|
|
|
|
|
|
|
|
|
Product
sales
|
$
536
|
$
369
|
$
2,208
|
$
2,197
|
|
Subscription, licensing and other revenues
1
|
305
|
385
|
880
|
1,151
|
|
Total net
revenues
|
841
|
754
|
3,088
|
3,348
|
|
|
|
|
|
|
Costs and
expenses:
|
|
|
|
|
|
Cost of
sales - product costs
|
146
|
138
|
633
|
650
|
|
Cost of
sales - online subscriptions
|
56
|
59
|
178
|
181
|
|
Cost of
sales - software royalties and amortization
|
19
|
24
|
107
|
133
|
|
Cost of
sales - intellectual property licenses
|
10
|
16
|
37
|
69
|
|
Product
development
|
131
|
133
|
407
|
390
|
|
Sales and
marketing
|
131
|
115
|
346
|
264
|
|
General
and administrative
|
121
|
104
|
413
|
333
|
|
Restructuring
|
-
|
3
|
-
|
24
|
|
Total costs and
expenses
|
614
|
592
|
2,121
|
2,044
|
Operating
income
|
227
|
162
|
967
|
1,304
|
Investment
and other income (expense), net
|
1
|
3
|
4
|
7
|
Income
before income tax expense
|
228
|
165
|
971
|
1,311
|
Income tax
expense
|
2
|
17
|
176
|
325
|
Net
income
|
$
226
|
$
148
|
$
795
|
$
986
|
|
|
|
|
|
|
|
|
|
|
|
|
Basic
earnings per common share
|
$
0.20
|
$
0.13
|
$
0.70
|
$
0.84
|
Weighted
average common shares outstanding
|
1,109
|
1,140
|
1,113
|
1,151
|
|
|
|
|
|
|
|
|
|
|
|
|
Diluted
earnings per common share 2
|
$
0.20
|
$
0.13
|
$
0.70
|
$
0.84
|
Weighted
average common shares outstanding assuming dilution
|
1,114
|
1,148
|
1,118
|
1,160
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 Subscription, licensing and other
revenues represents revenues from World of Warcraft
subscriptions, Call of Duty Elite memberships, licensing
royalties from our products and franchises, value-added services,
downloadable content, and other miscellaneous revenues.
|
|
2 The company calculates earnings per
share pursuant to the two-class method which requires the
allocation of net income between common shareholders and
participating security holders. We had, on a weighted-average
basis, participating securities of approximately 27 million and 23
million for the three and nine months ended September 30, 2012,
respectively, and we had, on a weighted-average basis,
participating securities of approximately 17 million for the three
and nine months ended September 30, 2011. Net income attributable
to Activision Blizzard Inc. common shareholders used to calculate
earnings per common share assuming dilution was $221 million and
$779 million for the three and nine months ended September 30,
2012, as compared to the total net income of $226 million and $795
million for the same periods, respectively. Net income attributable
to Activision Blizzard Inc. common shareholders used to calculate
earnings per common share assuming dilution was $146 million and
$972 million for the three and nine months ended September 30,
2011, as compared to total net income of $148 million and $986
million for the same periods, respectively.
|
ACTIVISION BLIZZARD, INC. AND
SUBSIDIARIES
|
CONDENSED CONSOLIDATED BALANCE
SHEETS
|
(Unaudited)
|
(Amounts in millions)
|
|
|
|
September
30,
|
December
31,
|
|
|
|
2012
|
2011
|
ASSETS
|
|
|
|
Current
assets:
|
|
|
|
|
Cash and
cash equivalents
|
$
2,909
|
$
3,165
|
|
|
Short-term
investments
|
455
|
360
|
|
|
Accounts
receivable, net
|
200
|
649
|
|
|
Inventories, net
|
291
|
144
|
|
|
Software
development
|
164
|
137
|
|
|
Intellectual property licenses
|
13
|
22
|
|
|
Deferred
income taxes, net
|
497
|
507
|
|
|
Other
current assets
|
173
|
396
|
|
|
Total current
assets
|
4,702
|
5,380
|
|
Long-term
investments
|
19
|
16
|
|
Software
development
|
156
|
62
|
|
Intellectual property licenses
|
4
|
12
|
|
Property
and equipment, net
|
148
|
163
|
|
Other
assets
|
12
|
12
|
|
Intangible
assets, net
|
80
|
88
|
|
Trademark
and trade names
|
433
|
433
|
|
Goodwill
|
7,107
|
7,111
|
|
|
Total
assets
|
$
12,661
|
$
13,277
|
|
|
|
|
|
LIABILITIES AND SHAREHOLDERS'
EQUITY
|
|
|
|
Current
liabilities:
|
|
|
|
|
Accounts
payable
|
$
253
|
$
390
|
|
|
Deferred
revenues
|
847
|
1,472
|
|
|
Accrued
expenses and other liabilities
|
455
|
694
|
|
|
Total current
liabilities
|
1,555
|
2,556
|
|
|
Deferred
income taxes, net
|
60
|
55
|
|
|
Other
liabilities
|
163
|
174
|
|
|
Total
liabilities
|
1,778
|
2,785
|
|
|
|
|
|
|
Shareholders' equity:
|
|
|
|
|
Common
stock
|
---
|
---
|
|
|
Additional
paid-in capital
|
9,418
|
9,616
|
|
|
Retained
earnings
|
1,539
|
948
|
|
|
Accumulated other comprehensive income
(loss)
|
(74)
|
(72)
|
|
|
Total shareholders'
equity
|
10,883
|
10,492
|
|
|
Total liabilities and shareholders' equity
|
$
12,661
|
$
13,277
|
|
|
|
|
|
|
|
ACTIVISION BLIZZARD, INC. AND
SUBSIDIARIES
|
RECONCILIATION OF GAAP NET INCOME TO NON-GAAP
MEASURES
|
(Amounts in millions, except earnings per share
data)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Three
months ended September 30, 2012
|
|
Net
Revenues
|
Cost of
Sales - Product Costs
|
Cost of
Sales - Online Subscriptions
|
Cost of
Sales - Software Royalties and Amortization
|
Cost of
Sales - Intellectual Property Licenses
|
Product
Development
|
Sales
and Marketing
|
General
and Administrative
|
Total
Costs and Expenses
|
GAAP
Measurement
|
|
$
841
|
$
146
|
$
56
|
$
19
|
$
10
|
$
131
|
$
131
|
$
121
|
$
614
|
|
Less: Net effect from deferral in net revenues
and related cost of sales
|
(a)
|
|
(90)
|
|
(5)
|
|
-
|
|
23
|
|
2
|
|
-
|
|
-
|
|
-
|
|
20
|
|
Less: Stock-based compensation
|
(b)
|
|
-
|
|
-
|
|
-
|
|
(1)
|
|
-
|
|
(5)
|
|
(2)
|
|
(26)
|
|
(34)
|
|
Less: Amortization of intangible
assets
|
(c)
|
|
-
|
|
-
|
|
-
|
|
-
|
|
(3)
|
|
-
|
|
-
|
|
-
|
|
(3)
|
Non-GAAP
Measurement
|
|
$
751
|
$
141
|
$
56
|
$
41
|
$
9
|
$
126
|
$
129
|
$
95
|
$
597
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Three
months ended September 30, 2012
|
|
Operating Income
|
Net
Income
|
Basic
Earnings per Share
|
Diluted
Earnings per Share
|
|
|
|
|
|
|
|
|
|
|
GAAP
Measurement
|
|
$
227
|
$
226
|
$
0.20
|
$
0.20
|
|
|
|
|
|
|
|
|
|
|
|
Less: Net effect from deferral in net revenues
and related cost of sales
|
(a)
|
|
(110)
|
|
(83)
|
|
(0.07)
|
|
(0.07)
|
|
|
|
|
|
|
|
|
|
|
|
Less: Stock-based compensation
|
(b)
|
|
34
|
|
23
|
|
0.02
|
|
0.02
|
|
|
|
|
|
|
|
|
|
|
|
Less: Amortization of intangible
assets
|
(c)
|
|
3
|
|
2
|
|
-
|
|
-
|
|
|
|
|
|
|
|
|
|
|
Non-GAAP
Measurement
|
|
$
154
|
$
168
|
$
0.15
|
$
0.15
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Nine
months ended September 30, 2012
|
|
Net
Revenues
|
Cost of
Sales - Product Costs
|
Cost of
Sales - Online Subscriptions
|
Cost of
Sales - Software Royalties and Amortization
|
Cost of
Sales - Intellectual Property Licenses
|
Product
Development
|
Sales
and Marketing
|
General
and Administrative
|
Total
Costs and Expenses
|
GAAP
Measurement
|
|
$
3,088
|
$
633
|
$
178
|
$
107
|
$
37
|
$
407
|
$
346
|
$
413
|
$
2,121
|
|
Less: Net effect from deferral in net revenues
and related cost of sales
|
(a)
|
|
(695)
|
|
(186)
|
|
-
|
|
5
|
|
-
|
|
-
|
|
-
|
|
-
|
|
(181)
|
|
Less: Stock-based compensation
|
(b)
|
|
-
|
|
-
|
|
-
|
|
(6)
|
|
-
|
|
(14)
|
|
(5)
|
|
(60)
|
|
(85)
|
|
Less: Amortization of intangible
assets
|
(c)
|
|
-
|
|
-
|
|
-
|
|
-
|
|
(7)
|
|
-
|
|
-
|
|
-
|
|
(7)
|
Non-GAAP
Measurement
|
|
$
2,393
|
$
447
|
$
178
|
$
106
|
$
30
|
$
393
|
$
341
|
$
353
|
$
1,848
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Nine
months ended September 30, 2012
|
|
Operating Income
|
Net
Income
|
Basic
Earnings per Share
|
Diluted
Earnings per Share
|
|
|
|
|
|
|
|
|
|
|
GAAP
Measurement
|
|
$
967
|
$
795
|
$
0.70
|
$
0.70
|
|
|
|
|
|
|
|
|
|
|
|
Less: Net effect from deferral in net revenues
and related cost of sales
|
(a)
|
|
(514)
|
|
(401)
|
|
(0.35)
|
|
(0.35)
|
|
|
|
|
|
|
|
|
|
|
|
Less: Stock-based compensation
|
(b)
|
|
85
|
|
60
|
|
0.05
|
|
0.05
|
|
|
|
|
|
|
|
|
|
|
|
Less: Amortization of intangible
assets
|
(c)
|
|
7
|
|
5
|
|
-
|
|
-
|
|
|
|
|
|
|
|
|
|
|
Non-GAAP
Measurement
|
|
$
545
|
$
459
|
$
0.40
|
$
0.40
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(a)
Reflects the net change in deferred net revenues and related cost
of sales.
|
|
|
(b)
Includes expense related to stock-based compensation.
|
|
|
(c)
Reflects amortization of intangible assets.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The
company calculates earnings per share pursuant to the two-class
method which requires the allocation of net income between common
shareholders and participating security holders. Net income
attributable to Activision Blizzard common shareholders used to
calculate non-GAAP earnings per common share assuming dilution
was $164 million and $449 million for the three and nine months
ended September 30, 2012 as compared to the total non-GAAP net
income of $168 million and $459 million for the same periods,
respectively.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The per
share adjustments are presented as calculated, and the GAAP and
non-GAAP earnings per share information is also presented as
calculated. The sum of these measures, as presented, may
differ due to the impact of rounding.
|
|
|
|
|
ACTIVISION BLIZZARD, INC. AND
SUBSIDIARIES
|
RECONCILIATION OF GAAP NET INCOME TO NON-GAAP
MEASURES
|
(Amounts in millions, except earnings per share
data)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Three
months ended September 30, 2011
|
Net
Revenues
|
Cost of
Sales - Product Costs
|
Cost of
Sales - Online Subscriptions
|
Cost of
Sales - Software Royalties and Amortization
|
Cost of
Sales - Intellectual Property Licenses
|
Product
Development
|
Sales
and Marketing
|
General
and Administrative
|
Restructuring
|
Total
Costs and Expenses
|
GAAP
Measurement
|
|
$
754
|
$
138
|
$
59
|
$
24
|
$
16
|
$
133
|
$
115
|
$
104
|
$
3
|
$
592
|
|
Less: Net effect from deferral in net revenues
and related cost of sales
|
(a)
|
|
(127)
|
|
(10)
|
|
-
|
|
(10)
|
|
(2)
|
|
-
|
|
-
|
|
-
|
|
-
|
|
(22)
|
|
Less: Stock-based compensation
|
(b)
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
(5)
|
|
(2)
|
|
(11)
|
|
-
|
|
(18)
|
|
Less: Restructuring
|
(c)
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
(3)
|
|
(3)
|
|
Less: Amortization of intangible
assets
|
(d)
|
|
-
|
|
-
|
|
-
|
|
-
|
|
(7)
|
|
-
|
|
-
|
|
-
|
|
-
|
|
(7)
|
Non-GAAP
Measurement
|
|
$
627
|
$
128
|
$
59
|
$
14
|
$
7
|
$
128
|
$
113
|
$
93
|
$
-
|
$
542
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Three
months ended September 30, 2011
|
Operating Income
|
Net
Income
|
Basic
Earnings per Share
|
Diluted
Earnings per Share
|
|
|
|
|
|
|
|
|
|
|
|
|
GAAP
Measurement
|
|
$
162
|
$
148
|
$
0.13
|
$
0.13
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Less: Net effect from deferral in net revenues
and related cost of sales
|
(a)
|
|
(105)
|
|
(81)
|
|
(0.07)
|
|
(0.07)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Less: Stock-based compensation
|
(b)
|
|
18
|
|
13
|
|
0.01
|
|
0.01
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Less: Restructuring
|
(c)
|
|
3
|
|
2
|
|
-
|
|
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Less: Amortization of intangible
assets
|
(d)
|
|
7
|
|
5
|
|
-
|
|
-
|
|
|
|
|
|
|
|
|
|
|
|
|
Non-GAAP
Measurement
|
|
$
85
|
$
87
|
$
0.07
|
$
0.07
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Nine
months ended September 30, 2011
|
Net
Revenues
|
Cost of
Sales - Product Costs
|
Cost of
Sales - Online Subscriptions
|
Cost of
Sales - Software Royalties and Amortization
|
Cost of
Sales - Intellectual Property Licenses
|
Product
Development
|
Sales
and Marketing
|
General
and Administrative
|
Restructuring
|
Total
Costs and Expenses
|
GAAP
Measurement
|
|
$
3,348
|
$
650
|
$
181
|
$
133
|
$
69
|
$
390
|
$
264
|
$
333
|
$
24
|
$
2,044
|
|
Less: Net effect from deferral in net revenues
and related cost of sales
|
(a)
|
|
(1,268)
|
|
(220)
|
|
-
|
|
(84)
|
|
(21)
|
|
-
|
|
-
|
|
-
|
|
-
|
|
(325)
|
|
Less: Stock-based compensation
|
(b)
|
|
-
|
|
-
|
|
-
|
|
(8)
|
|
-
|
|
(15)
|
|
(4)
|
|
(34)
|
|
-
|
|
(61)
|
|
Less: Restructuring
|
(c)
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
(24)
|
|
(24)
|
|
Less: Amortization of intangible
assets
|
(d)
|
|
-
|
|
-
|
|
-
|
|
(1)
|
|
(21)
|
|
-
|
|
-
|
|
-
|
|
-
|
|
(22)
|
Non-GAAP
Measurement
|
|
$
2,080
|
$
430
|
$
181
|
$
40
|
$
27
|
$
375
|
$
260
|
$
299
|
$
-
|
$
1,612
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Nine
months ended September 30, 2011
|
Operating Income
|
Net
Income
|
Basic
Earnings per Share
|
Diluted
Earnings per Share
|
|
|
|
|
|
|
|
|
|
|
|
|
GAAP
Measurement
|
|
$
1,304
|
$
986
|
$
0.84
|
$
0.84
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Less: Net effect from deferral in net revenues
and related cost of sales
|
(a)
|
|
(943)
|
|
(699)
|
|
(0.60)
|
|
(0.59)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Less: Stock-based compensation
|
(b)
|
|
61
|
|
43
|
|
0.04
|
|
0.04
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Less: Restructuring
|
(c)
|
|
24
|
|
18
|
|
0.02
|
|
0.02
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Less: Amortization of intangible
assets
|
(d)
|
|
22
|
|
14
|
|
0.01
|
|
0.01
|
|
|
|
|
|
|
|
|
|
|
|
|
Non-GAAP
Measurement
|
|
$
468
|
$
362
|
$
0.31
|
$
0.31
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(a)
Reflects the net change in deferred net revenues and related cost
of sales.
|
|
(b)
Includes expense related to stock-based compensation.
|
|
(c)
Reflects restructuring related to our Activision Publishing
operations.
|
|
(d)
Reflects amortization of intangible assets.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The
company calculates earnings per share pursuant to the two-class
method which requires the allocation of net income between common
shareholders and participating security holders. Net income
attributable to Activision Blizzard Inc. common shareholders used
to calculate non-GAAP earnings per common share assuming
dilution was $85 million and $357 million for the three and nine
months ended September 30, 2011 as compared to total non-GAAP net
income of $87 million and $362 million for the same periods,
respectively.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The per
share adjustments are presented as calculated, and the GAAP and
non-GAAP earnings per share information is also presented as
calculated. The sum of these measures, as presented, may
differ due to the impact of rounding.
|
ACTIVISION BLIZZARD, INC. AND
SUBSIDIARIES
|
FINANCIAL INFORMATION
|
For the
Three And Nine Months Ended September 30, 2012 and
2011
|
(Amounts
in millions)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Three
Months Ended
|
|
|
|
September 30, 2012
|
|
September 30, 2011
|
|
$
Increase
|
|
%
Increase
|
|
|
|
Amount
|
|
% of
Total
|
|
Amount
|
|
% of
Total
|
|
(Decrease)
|
|
(Decrease)
|
GAAP
Net Revenues by Distribution Channel
|
|
|
|
|
|
|
|
|
|
|
|
Retail
channel
|
$
357
|
|
43
%
|
|
$
250
|
|
33
%
|
|
$
107
|
|
43
%
|
|
Digital
online channels1
|
430
|
|
51
|
|
427
|
|
57
|
|
3
|
|
1
|
|
Total
Activision and Blizzard
|
787
|
|
94
|
|
677
|
|
90
|
|
110
|
|
16
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Distribution
|
54
|
|
6
|
|
77
|
|
10
|
|
(23)
|
|
(30)
|
|
Total
consolidated GAAP net revenues
|
841
|
|
100
|
|
754
|
|
100
|
|
87
|
|
12
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Change
in Deferred Net Revenues2
|
|
|
|
|
|
|
|
|
|
|
|
|
Retail
channel
|
(87)
|
|
|
|
(86)
|
|
|
|
|
|
|
|
Digital
online channels1
|
(3)
|
|
|
|
(41)
|
|
|
|
|
|
|
|
Total
changes in deferred net revenues
|
(90)
|
|
|
|
(127)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Non-GAAP Net Revenues by Distribution
Channel
|
|
|
|
|
|
|
|
|
|
|
|
|
Retail
channel
|
270
|
|
36
|
|
164
|
|
26
|
|
106
|
|
65
|
|
Digital
online channels1
|
427
|
|
57
|
|
386
|
|
62
|
|
41
|
|
11
|
|
Total
Activision and Blizzard
|
697
|
|
93
|
|
550
|
|
88
|
|
147
|
|
27
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Distribution
|
54
|
|
7
|
|
77
|
|
12
|
|
(23)
|
|
(30)
|
|
Total
non-GAAP net revenues 3
|
$
751
|
|
100
%
|
|
$
627
|
|
100
%
|
|
$
124
|
|
20
%
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Nine
Months Ended
|
|
|
|
September 30, 2012
|
|
September 30, 2011
|
|
$
Increase
|
|
%
Increase
|
|
|
|
Amount
|
|
% of
Total
|
|
Amount
|
|
% of
Total
|
|
(Decrease)
|
|
(Decrease)
|
GAAP
Net Revenues by Distribution Channel
|
|
|
|
|
|
|
|
|
|
|
|
|
Retail
channel
|
$
1,837
|
|
60
%
|
|
$
1,856
|
|
56
%
|
|
$
(19)
|
|
(1)
%
|
|
Digital
online channels1
|
1,085
|
|
35
|
|
1,278
|
|
38
|
|
(193)
|
|
(15)
|
|
Total
Activision and Blizzard
|
2,922
|
|
95
|
|
3,134
|
|
94
|
|
(212)
|
|
(7)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Distribution
|
166
|
|
5
|
|
214
|
|
6
|
|
(48)
|
|
(22)
|
|
Total
consolidated GAAP net revenues
|
3,088
|
|
100
|
|
3,348
|
|
100
|
|
(260)
|
|
(8)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Change
in Deferred Net Revenues2
|
|
|
|
|
|
|
|
|
|
|
|
|
Retail
channel
|
(832)
|
|
|
|
(1,240)
|
|
|
|
|
|
|
|
Digital
online channels1
|
137
|
|
|
|
(28)
|
|
|
|
|
|
|
|
Total
changes in deferred net revenues
|
(695)
|
|
|
|
(1,268)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Non-GAAP Net Revenues by Distribution
Channel
|
|
|
|
|
|
|
|
|
|
|
|
|
Retail
channel
|
1,005
|
|
42
|
|
616
|
|
30
|
|
389
|
|
63
|
|
Digital
online channels1
|
1,222
|
|
51
|
|
1,250
|
|
60
|
|
(28)
|
|
(2)
|
|
Total
Activision and Blizzard
|
2,227
|
|
93
|
|
1,866
|
|
90
|
|
361
|
|
19
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Distribution
|
166
|
|
7
|
|
214
|
|
10
|
|
(48)
|
|
(22)
|
|
Total
non-GAAP net revenues 3
|
$
2,393
|
|
100
%
|
|
$
2,080
|
|
100
%
|
|
$
313
|
|
15
%
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 Net revenues from digital online channel
represent revenues from subscriptions and memberships, licensing
royalties, value-added services, downloadable content, digitally
distributed products, and wireless devices.
|
|
2 We provide net revenues including (in
accordance with GAAP) and excluding (non-GAAP) the impact of
changes in deferred net revenues.
|
|
3 Total non-GAAP net revenues presented
also represents our total operating segment net
revenues.
|
ACTIVISION BLIZZARD, INC. AND
SUBSIDIARIES
|
FINANCIAL INFORMATION
|
For the
Three Months Ended September 30, 2012 and 2011
|
(Amounts
in millions)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Three
Months Ended
|
|
|
|
September 30, 2012
|
|
September 30, 2011
|
|
$
Increase
|
|
%
Increase
|
|
|
|
Amount
|
|
% of
Total
|
|
Amount
|
|
% of
Total
|
|
(Decrease)
|
|
(Decrease)
|
GAAP
Net Revenues by Segment/Platform Mix
|
|
|
|
|
|
|
|
|
|
|
|
Activision
and Blizzard:
|
|
|
|
|
|
|
|
|
|
|
|
|
Online
subscriptions1
|
$
226
|
|
27
%
|
|
$
336
|
|
44
%
|
|
$
(110)
|
|
(33)
%
|
|
PC and
Other5
|
314
|
|
37
|
|
45
|
|
6
|
|
269
|
|
598
|
|
|
Sony
PlayStation 3
|
81
|
|
10
|
|
100
|
|
14
|
|
(19)
|
|
(19)
|
|
|
Microsoft
Xbox 360
|
121
|
|
14
|
|
144
|
|
19
|
|
(23)
|
|
(16)
|
|
|
Nintendo
Wii
|
25
|
|
3
|
|
33
|
|
4
|
|
(8)
|
|
(24)
|
|
Total
console2
|
227
|
|
27
|
|
277
|
|
37
|
|
(50)
|
|
(18)
|
|
|
Sony
PlayStation Portable
|
2
|
|
---
|
|
4
|
|
1
|
|
(2)
|
|
(50)
|
|
|
Nintendo
3DS and DS
|
18
|
|
2
|
|
15
|
|
2
|
|
3
|
|
20
|
|
Total
handheld
|
20
|
|
2
|
|
19
|
|
3
|
|
1
|
|
5
|
|
Total
Activision and Blizzard
|
787
|
|
93
|
|
677
|
|
90
|
|
110
|
|
16
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Distribution:
|
|
|
|
|
|
|
|
|
|
|
|
|
Total
Distribution
|
54
|
|
7
|
|
77
|
|
10
|
|
(23)
|
|
(30)
|
|
Total
consolidated GAAP net revenues
|
841
|
|
100
|
|
754
|
|
100
|
|
87
|
|
12
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Change
in Deferred Net Revenues3
|
|
|
|
|
|
|
|
|
|
|
|
Activision
and Blizzard:
|
|
|
|
|
|
|
|
|
|
|
|
|
Online
subscriptions1
|
119
|
|
|
|
(62)
|
|
|
|
|
|
|
|
PC and
Other5
|
(165)
|
|
|
|
(5)
|
|
|
|
|
|
|
|
|
Sony
PlayStation 3
|
(12)
|
|
|
|
(18)
|
|
|
|
|
|
|
|
|
Microsoft
Xbox 360
|
(30)
|
|
|
|
(36)
|
|
|
|
|
|
|
|
|
Nintendo
Wii
|
(2)
|
|
|
|
(5)
|
|
|
|
|
|
|
|
Total
console2
|
(44)
|
|
|
|
(59)
|
|
|
|
|
|
|
|
|
Nintendo
3DS and DS
|
---
|
|
|
|
(1)
|
|
|
|
|
|
|
|
Total
changes in deferred net revenues
|
(90)
|
|
|
|
(127)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Non-GAAP Net Revenues by Segment/Platform
Mix
|
|
|
|
|
|
|
|
|
|
|
|
Activision
and Blizzard:
|
|
|
|
|
|
|
|
|
|
|
|
|
Online
subscriptions1
|
345
|
|
46
|
|
274
|
|
44
|
|
71
|
|
26
|
|
PC and
Other5
|
149
|
|
20
|
|
40
|
|
6
|
|
109
|
|
273
|
|
|
Sony
PlayStation 3
|
69
|
|
9
|
|
82
|
|
13
|
|
(13)
|
|
(16)
|
|
|
Microsoft
Xbox 360
|
91
|
|
12
|
|
108
|
|
17
|
|
(17)
|
|
(16)
|
|
|
Nintendo
Wii
|
23
|
|
3
|
|
28
|
|
5
|
|
(5)
|
|
(18)
|
|
Total
console2
|
183
|
|
24
|
|
218
|
|
35
|
|
(35)
|
|
(16)
|
|
|
Sony
PlayStation Portable
|
2
|
|
---
|
|
4
|
|
1
|
|
(2)
|
|
(50)
|
|
|
Nintendo
3DS and DS
|
18
|
|
3
|
|
14
|
|
2
|
|
4
|
|
29
|
|
Total
handheld
|
20
|
|
3
|
|
18
|
|
3
|
|
2
|
|
11
|
|
Total
Activision and Blizzard
|
697
|
|
93
|
|
550
|
|
88
|
|
147
|
|
27
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Distribution:
|
|
|
|
|
|
|
|
|
|
|
|
|
Total
Distribution
|
54
|
|
7
|
|
77
|
|
12
|
|
(23)
|
|
(30)
|
|
Total
non-GAAP net revenues4
|
$
751
|
|
100
%
|
|
$
627
|
|
100
%
|
|
$
124
|
|
20
%
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 Revenue from online subscriptions
consists of revenue from all World of Warcraft products,
including subscriptions, boxed products, expansion packs, licensing
royalties, and value-added services. It also includes
revenues from Call of Duty Elite memberships.
|
|
2 Downloadable content and their related
revenues are included in each respective console platforms and
total console.
|
|
3 We provide net revenues including (in
accordance with GAAP) and excluding (non-GAAP) the impact of
changes in deferred net revenues.
|
|
4 Total non-GAAP net revenues presented
also represents our total operating segment net
revenues.
|
|
5 Other includes standalone sales of toys
and accessories products from Skylanders franchise, mobile sales
and other physical merchandise and accessories.
|
ACTIVISION BLIZZARD, INC. AND
SUBSIDIARIES
|
FINANCIAL INFORMATION
|
For the
Nine Months Ended September 30, 2012 and 2011
|
(Amounts
in millions)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Nine
Months Ended
|
|
|
|
September 30, 2012
|
|
September 30, 2011
|
|
$
Increase
|
|
%
Increase
|
|
|
|
Amount
|
|
% of
Total
|
|
Amount
|
|
% of
Total
|
|
(Decrease)
|
|
(Decrease)
|
GAAP
Net Revenues by Segment/Platform Mix
|
|
|
|
|
|
|
|
|
|
|
|
Activision
and Blizzard:
|
|
|
|
|
|
|
|
|
|
|
|
|
Online
subscriptions1
|
$
701
|
|
23
%
|
|
$
1,090
|
|
33
%
|
|
$
(389)
|
|
(36)
%
|
|
PC and
Other5
|
727
|
|
24
|
|
251
|
|
8
|
|
476
|
|
190
|
|
|
Sony
PlayStation 3
|
617
|
|
20
|
|
686
|
|
20
|
|
(69)
|
|
(10)
|
|
|
Microsoft
Xbox 360
|
705
|
|
23
|
|
840
|
|
25
|
|
(135)
|
|
(16)
|
|
|
Nintendo
Wii
|
108
|
|
3
|
|
185
|
|
6
|
|
(77)
|
|
(42)
|
|
Total
console2
|
1,430
|
|
46
|
|
1,711
|
|
51
|
|
(281)
|
|
(16)
|
|
|
Sony
PlayStation Portable
|
5
|
|
---
|
|
12
|
|
---
|
|
(7)
|
|
(58)
|
|
|
Nintendo
3DS and DS
|
59
|
|
2
|
|
70
|
|
2
|
|
(11)
|
|
(16)
|
|
Total
handheld
|
64
|
|
2
|
|
82
|
|
2
|
|
(18)
|
|
(22)
|
|
Total
Activision and Blizzard
|
2,922
|
|
95
|
|
3,134
|
|
94
|
|
(212)
|
|
(7)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Distribution:
|
|
|
|
|
|
|
|
|
|
|
|
|
Total
Distribution
|
166
|
|
5
|
|
214
|
|
6
|
|
(48)
|
|
(22)
|
|
Total
consolidated GAAP net revenues
|
3,088
|
|
100
|
|
3,348
|
|
100
|
|
(260)
|
|
(8)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Change
in Deferred Net Revenues3
|
|
|
|
|
|
|
|
|
|
|
|
Activision
and Blizzard:
|
|
|
|
|
|
|
|
|
|
|
|
|
Online
subscriptions1
|
92
|
|
|
|
(185)
|
|
|
|
|
|
|
|
PC and
Other5
|
126
|
|
|
|
(129)
|
|
|
|
|
|
|
|
|
Sony
PlayStation 3
|
(412)
|
|
|
|
(417)
|
|
|
|
|
|
|
|
|
Microsoft
Xbox 360
|
(469)
|
|
|
|
(440)
|
|
|
|
|
|
|
|
|
Nintendo
Wii
|
(27)
|
|
|
|
(90)
|
|
|
|
|
|
|
|
Total
console2
|
(908)
|
|
|
|
(947)
|
|
|
|
|
|
|
|
|
Nintendo
3DS and DS
|
(5)
|
|
|
|
(7)
|
|
|
|
|
|
|
|
Total
changes in deferred net revenues
|
(695)
|
|
|
|
(1,268)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Non-GAAP Net Revenues by Segment/Platform
Mix
|
|
|
|
|
|
|
|
|
|
|
|
Activision
and Blizzard:
|
|
|
|
|
|
|
|
|
|
|
|
|
Online
subscriptions1
|
793
|
|
33
|
|
905
|
|
44
|
|
(112)
|
|
(12)
|
|
PC and
Other5
|
853
|
|
36
|
|
122
|
|
6
|
|
731
|
|
599
|
|
|
Sony
PlayStation 3
|
205
|
|
9
|
|
269
|
|
12
|
|
(64)
|
|
(24)
|
|
|
Microsoft
Xbox 360
|
236
|
|
10
|
|
400
|
|
19
|
|
(164)
|
|
(41)
|
|
|
Nintendo
Wii
|
81
|
|
3
|
|
95
|
|
5
|
|
(14)
|
|
(15)
|
|
Total
console2
|
522
|
|
22
|
|
764
|
|
36
|
|
(242)
|
|
(32)
|
|
|
Sony
PlayStation Portable
|
5
|
|
---
|
|
12
|
|
1
|
|
(7)
|
|
(58)
|
|
|
Nintendo
3DS and DS
|
54
|
|
2
|
|
63
|
|
3
|
|
(9)
|
|
(14)
|
|
Total
handheld
|
59
|
|
2
|
|
75
|
|
4
|
|
(16)
|
|
(21)
|
|
Total
Activision and Blizzard
|
2,227
|
|
93
|
|
1,866
|
|
90
|
|
361
|
|
19
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Distribution:
|
|
|
|
|
|
|
|
|
|
|
|
|
Total
Distribution
|
166
|
|
7
|
|
214
|
|
10
|
|
(48)
|
|
(22)
|
|
Total
non-GAAP net revenues4
|
$
2,393
|
|
100
%
|
|
$
2,080
|
|
100
%
|
|
$
313
|
|
15
%
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 Revenue from online subscriptions
consists of revenue from all World of Warcraft products,
including subscriptions, boxed products, expansion packs, licensing
royalties, and value-added services. It also includes
revenues from Call of Duty Elite memberships.
|
|
2 Downloadable content and their related
revenues are included in each respective console platforms and
total console.
|
|
3 We provide net revenues including (in
accordance with GAAP) and excluding (non-GAAP) the impact of
changes in deferred net revenues.
|
|
4 Total non-GAAP net revenues presented
also represents our total operating segment net
revenues.
|
|
5 Other includes standalone sales of toys
and accessories products from Skylanders franchise, mobile sales
and other physical merchandise and accessories.
|
ACTIVISION BLIZZARD, INC. AND
SUBSIDIARIES
|
FINANCIAL INFORMATION
|
For the
Three and Nine Months Ended September 30, 2012 and
2011
|
(Amounts
in millions)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Three
Months Ended
|
|
|
|
September 30, 2012
|
|
September 30, 2011
|
|
$
Increase
|
|
%
Increase
|
|
|
|
Amount
|
|
% of
Total
|
|
Amount
|
|
% of
Total
|
|
(Decrease)
|
|
(Decrease)
|
GAAP
Net Revenues by Geographic Region
|
|
|
|
|
|
|
|
|
|
|
|
|
|
North
America
|
|
$
403
|
|
48
%
|
|
$
360
|
|
48
%
|
|
$
43
|
|
12
%
|
|
Europe
|
|
333
|
|
40
|
|
323
|
|
43
|
|
10
|
|
3
|
|
Asia
Pacific
|
|
105
|
|
12
|
|
71
|
|
9
|
|
34
|
|
48
|
|
Total
consolidated GAAP net revenues
|
|
841
|
|
100
|
|
754
|
|
100
|
|
87
|
|
12
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Change
in Deferred Net Revenues1
|
|
|
|
|
|
|
|
|
|
|
|
|
|
North
America
|
|
(49)
|
|
|
|
(72)
|
|
|
|
|
|
|
|
Europe
|
|
(9)
|
|
|
|
(45)
|
|
|
|
|
|
|
|
Asia
Pacific
|
|
(32)
|
|
|
|
(10)
|
|
|
|
|
|
|
|
Total
changes in net revenues
|
|
(90)
|
|
|
|
(127)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Non-GAAP Net Revenues by Geographic
Region
|
|
|
|
|
|
|
|
|
|
|
|
|
|
North
America
|
|
354
|
|
47
|
|
288
|
|
46
|
|
66
|
|
23
|
|
Europe
|
|
324
|
|
43
|
|
278
|
|
44
|
|
46
|
|
17
|
|
Asia
Pacific
|
|
73
|
|
10
|
|
61
|
|
10
|
|
12
|
|
20
|
|
Total
non-GAAP net revenues2
|
|
$
751
|
|
100
%
|
|
$
627
|
|
100
%
|
|
$
124
|
|
20
%
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Nine
Months Ended
|
|
|
|
September 30, 2012
|
|
September 30, 2011
|
|
$
Increase
|
|
%
Increase
|
|
|
|
Amount
|
|
% of
Total
|
|
Amount
|
|
% of
Total
|
|
(Decrease)
|
|
(Decrease)
|
GAAP
Net Revenues by Geographic Region
|
|
|
|
|
|
|
|
|
|
|
|
|
|
North
America
|
|
$
1,567
|
|
51
%
|
|
$
1,687
|
|
51
%
|
|
$
(120)
|
|
(7)
%
|
|
Europe
|
|
1,220
|
|
39
|
|
1,385
|
|
41
|
|
(165)
|
|
(12)
|
|
Asia
Pacific
|
|
301
|
|
10
|
|
276
|
|
8
|
|
25
|
|
9
|
|
Total
consolidated GAAP net revenues
|
|
3,088
|
|
100
|
|
3,348
|
|
100
|
|
(260)
|
|
(8)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Change
in Deferred Net Revenues1
|
|
|
|
|
|
|
|
|
|
|
|
|
|
North
America
|
|
(459)
|
|
|
|
(703)
|
|
|
|
|
|
|
|
Europe
|
|
(243)
|
|
|
|
(499)
|
|
|
|
|
|
|
|
Asia
Pacific
|
|
7
|
|
|
|
(66)
|
|
|
|
|
|
|
|
Total
changes in net revenues
|
|
(695)
|
|
|
|
(1,268)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Non-GAAP Net Revenues by Geographic
Region
|
|
|
|
|
|
|
|
|
|
|
|
|
|
North
America
|
|
1,108
|
|
46
|
|
984
|
|
47
|
|
124
|
|
13
|
|
Europe
|
|
977
|
|
41
|
|
886
|
|
43
|
|
91
|
|
10
|
|
Asia
Pacific
|
|
308
|
|
13
|
|
210
|
|
10
|
|
98
|
|
47
|
|
Total
non-GAAP net revenues2
|
|
$
2,393
|
|
100
%
|
|
$
2,080
|
|
100
%
|
|
$
313
|
|
15
%
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 We provide net revenues including (in
accordance with GAAP) and excluding (non-GAAP) the impact of
changes in deferred net revenues.
|
|
2 Total non-GAAP net revenues presented
also represents our total operating segment net
revenues.
|
ACTIVISION BLIZZARD, INC. AND
SUBSIDIARIES
|
SEGMENT
INFORMATION
|
For the
Three and Nine Months Ended September 30, 2012 and
2011
|
(Amounts
in millions)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Three
Months Ended
|
|
|
|
|
September 30, 2012
|
|
September 30, 2011
|
|
$
Increase
|
|
%
Increase
|
|
|
|
|
Amount
|
|
% of
Total
|
|
Amount
|
|
% of
Total
|
|
(Decrease)
|
|
(Decrease)
|
Segment
net revenues:
|
|
|
|
|
|
|
|
|
|
|
|
|
Activision1
|
$
283
|
|
34
%
|
|
$
253
|
|
34
%
|
|
$
30
|
|
12
%
|
|
Blizzard2
|
414
|
|
49
|
|
297
|
|
39
|
|
117
|
|
39
|
|
Distribution3
|
54
|
|
6
|
|
77
|
|
10
|
|
(23)
|
|
(30)
|
|
Operating
segment total
|
751
|
|
89
|
|
627
|
|
83
|
|
124
|
|
20
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Reconciliation to consolidated net
revenues:
|
|
|
|
|
|
|
|
|
|
|
|
|
Net effect
from deferral of net revenues
|
90
|
|
11
|
|
127
|
|
17
|
|
|
|
|
|
Consolidated net revenues
|
$
841
|
|
100
%
|
|
$
754
|
|
100
%
|
|
$
87
|
|
12
%
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Segment
income (loss) from operations:
|
|
|
|
|
|
|
|
|
|
|
|
|
Activision1
|
$
(14)
|
|
|
|
$
(36)
|
|
|
|
$
22
|
|
(61)%
|
|
Blizzard2
|
168
|
|
|
|
120
|
|
|
|
48
|
|
40
|
|
Distribution3
|
---
|
|
|
|
1
|
|
|
|
(1)
|
|
(100)
|
|
Operating
segment total
|
154
|
|
|
|
85
|
|
|
|
69
|
|
81
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Reconciliation to consolidated operating income
and consolidated income before income tax
expense:
|
|
|
|
|
|
|
|
|
|
|
|
|
Net effect
from deferral of net revenues and related cost of sales
|
110
|
|
|
|
105
|
|
|
|
|
|
|
|
Stock-based compensation expense
|
(34)
|
|
|
|
(18)
|
|
|
|
|
|
|
|
Restructuring
|
---
|
|
|
|
(3)
|
|
|
|
|
|
|
|
Amortization of intangible assets
|
(3)
|
|
|
|
(7)
|
|
|
|
|
|
|
|
Consolidated operating income
|
227
|
|
|
|
162
|
|
|
|
65
|
|
40
|
|
Investment
and other income (expense), net
|
1
|
|
|
|
3
|
|
|
|
|
|
|
|
Consolidated income before income tax
expense
|
$
228
|
|
|
|
$
165
|
|
|
|
$
63
|
|
38
%
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Operating
margin from total operating segments
|
21%
|
|
|
|
14%
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Nine
Months Ended
|
|
|
|
|
September 30, 2012
|
|
September 30, 2011
|
|
$
Increase
|
|
%
Increase
|
|
|
|
|
Amount
|
|
% of
Total
|
|
Amount
|
|
% of
Total
|
|
(Decrease)
|
|
(Decrease)
|
Segment
net revenues:
|
|
|
|
|
|
|
|
|
|
|
|
|
Activision1
|
$
928
|
|
30
%
|
|
$
898
|
|
27
%
|
|
$
30
|
|
3
%
|
|
Blizzard2
|
1,299
|
|
42
|
|
968
|
|
29
|
|
331
|
|
34
|
|
Distribution3
|
166
|
|
5
|
|
214
|
|
6
|
|
(48)
|
|
(22)
|
|
Operating
segment total
|
2,393
|
|
77
|
|
2,080
|
|
62
|
|
313
|
|
15
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Reconciliation to consolidated net
revenues:
|
|
|
|
|
|
|
|
|
|
|
|
|
Net effect
from deferral of net revenues
|
695
|
|
23
|
|
1,268
|
|
38
|
|
|
|
|
|
Consolidated net revenues
|
$
3,088
|
|
100
%
|
|
$
3,348
|
|
100
%
|
|
$
(260)
|
|
(8)
%
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Segment
income (loss) from operations:
|
|
|
|
|
|
|
|
|
|
|
|
|
Activision1
|
$
(84)
|
|
|
|
$
42
|
|
|
|
$
(126)
|
|
(300)
%
|
|
Blizzard2
|
629
|
|
|
|
425
|
|
|
|
204
|
|
48
|
|
Distribution3
|
---
|
|
|
|
1
|
|
|
|
(1)
|
|
(100)
|
|
Operating
segment total
|
545
|
|
|
|
468
|
|
|
|
77
|
|
16
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Reconciliation to consolidated operating income
and consolidated income before income tax
expense:
|
|
|
|
|
|
|
|
|
|
|
|
|
Net effect
from deferral of net revenues and related cost of sales
|
514
|
|
|
|
943
|
|
|
|
|
|
|
|
Stock-based compensation expense
|
(85)
|
|
|
|
(61)
|
|
|
|
|
|
|
|
Restructuring
|
---
|
|
|
|
(24)
|
|
|
|
|
|
|
|
Amortization of intangible assets
|
(7)
|
|
|
|
(22)
|
|
|
|
|
|
|
|
Consolidated operating income
|
967
|
|
|
|
1,304
|
|
|
|
(337)
|
|
(26)
|
|
Investment
and other income (expense), net
|
4
|
|
|
|
7
|
|
|
|
|
|
|
|
Consolidated income before income tax
expense
|
$
971
|
|
|
|
$
1,311
|
|
|
|
$
(340)
|
|
(26)
%
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Operating
margin from total operating segments
|
23%
|
|
|
|
23%
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 Activision Publishing ("Activision") —
publishes interactive entertainment products and
contents.
|
|
|
2 Blizzard — Blizzard Entertainment, Inc.
and its subsidiaries ("Blizzard") publishes PC games and online
subscription-based games in the MMORPG category.
|
|
|
3 Activision Blizzard Distribution
("Distribution") — distributes interactive entertainment software
and hardware products.
|
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
OUTLOOK
|
For the
Quarter Ending December 31, 2012 and
|
Year
Ending December 31, 2012
|
GAAP to
Non-GAAP Reconciliation
|
(Amounts in millions, except per share
data)
|
|
|
|
|
|
|
|
|
|
Outlook
for
|
|
Outlook
for
|
|
|
Three
Months Ending
|
|
Year
Ending
|
|
|
December 31, 2012
|
|
December 31, 2012
|
|
|
|
|
|
Net
Revenues (GAAP)
|
|
$
1,485
|
|
$
4,574
|
|
|
|
|
|
Excluding the impact of:
|
|
|
|
|
Change in
deferred net revenues
|
(a)
|
927
|
|
231
|
|
|
|
|
|
Non-GAAP Net Revenues
|
|
$
2,412
|
|
$
4,805
|
|
|
|
|
|
Earnings Per Diluted Share (GAAP)
|
|
$
0.19
|
|
$
0.88
|
|
|
|
|
|
Excluding the impact of:
|
|
|
|
|
Net effect
from deferral in net revenues and related cost of sales
|
(b)
|
0.46
|
|
0.11
|
Stock-based compensation
|
(c)
|
0.04
|
|
0.09
|
Amortization of intangible assets
|
(d)
|
0.01
|
|
0.02
|
|
|
|
|
|
Non-GAAP Earnings Per Diluted Share
|
|
$
0.70
|
|
$
1.10
|
|
|
|
|
|
|
|
|
|
|
(a)
Reflects the net change in deferred net revenues.
|
(b)
Reflects the net change in deferred net revenues and related cost
of sales.
|
(c)
Reflects expense related to stock-based compensation.
|
(d)
Reflects amortization of intangible assets.
|
|
|
|
|
|
|
|
The per
share adjustments are presented as calculated, and the GAAP and
non-GAAP earnings (loss) per share information is also
presented as calculated. The sum of these measures, as presented,
may differ due to the impact of rounding.
|
|
SOURCE Activision Blizzard, Inc.